Go to the jungle and search for the pirates den. It seems Rheims left, but the leader won't allow you passage inside his house. When you moor at the port, Nathaniel will comment that Artois is gone. After winning, you'll be the captain of a new ship! So now you receive updated quest. The dungeon is located at the basement of the house which is in front of the shipyard.
I captured the ship of course and I got the documents. Yes, even the monkeys want to play. Now switching characters, you will need to head on over and jump on the Donkey. After you free the red robed man, sail to Isla Mulle. .
Up ahead is another cannon and a pirate on an unreachable platform. At the end, you will see Madame Tang up a flight of stairs, so run up to her. It seems that Silehard was most upset because a single idol from the collection is missing - that one idol bought by some unknown girl. Jumping back into the water, you will need to swim through the opened gate to pick up the treasure. Progress through the level, but look out for the bamboo spikes.
Once there, enter the coast and destroy the barque ship. Now, show them why they need shields. The dock is small enough for two man and you are blocking their way. After the fight, just wait for Danielle to run up to you. You can refuse and fight them but believe me; you cannot even make them a scratch. You will need to keep using the compass until you gathered all of the items!.
In order to strengthen the assault on a foe one can utilize previously found objects like pistol and bombs. I like the Spin Attack myself. When you come to a fork, journey on the left path. This will open the door. By chance, I noticed someone else also managed to escape the French. Along the way to the town, you'll face smugglers, skeletons, and crazy monkeys. Fight with thugs and just continue walking straight.
Oddly, he'll leave after that. There's an ambush in here, but also a chest of gold. I offered him as a gunner on my ship. Placing the barrel on the switch. Fast travel to the port and ask the tavernkeeper about Artois. Picking up the bundle of wood and placing back over the plank where the arrow indicates.
Defeat all the pirates in the yard and remember to check the chest. You weapons will be taken. He will tell you that after you finish the task, he will reward you handsomely. Tell him that you want to take Edgar on as a gunner and he'll gladly give you the drunkard for money. Before you go back to Governor and report about it, it is good time to investigate about 'Black pearl'.
Place the items where indicated. Quest 6 Find the betrayed Captain Rehims and bring him back The Governor orders you this time to find a man named Rehims who betrayed English in order French to achieve the invasion. Superior Spyglass: An expensive spyglass with excellent lenses. You can quickly fix this by discarding anything. Should I inform Silehard about that, or just sail to Falaise de Fleur and find out about everything by myself? Now, head for the Black Pearl.
It can fit perfectly in your sword and will make your hand stronger. Once you have Mystery Man in your group, set him on your second ship in the passenger slot ie. Wilfred will wait for us there. You will need to prepare well since you will be fighting non-stop sea battles and land battles and there is no way back. Then go out to the jungle to find a waterfall. If you want Admiral's son as an officer for your crew, he will join you.
Here, use Will's axes to disable the ropes. You will find here information about the main characters and their skills as well as about the gold bricks, which give you the access to the hidden places. Go out the Tavern and go to the port. Since Danielle is out of the party temporary and you are on the way to Greenford while she is in search for the ancient text to find the treasure. Masterwork Spyglass: A spyglass made by a true master, with lenses of purest rock crystal.